"Escape from The Neverhood" is a little fan art animation inspired by "The Neverhood Chronicles" - point and click adventure game that I fell in love with before I learned how to turn on a computer.
Everything is modelled in Blender, Klaymen and the phone has been textured in Substance Painter.
Everything is modelled in Blender, Klaymen and the phone has been textured in Substance Painter.
Animation rendered in Blender Cycles with 128 samples and resolution 1920 x 1080 px.
I have learned a lot about animating characters and clay. I wanted to make it look like original stop motion animation, so everything made of clay moves every second frame while the camera is animated in 25 FPS to match live-action footage.
I have learned a lot about animating characters and clay. I wanted to make it look like original stop motion animation, so everything made of clay moves every second frame while the camera is animated in 25 FPS to match live-action footage.

Klaymen

