
Modelling is done in Blender, then sculpting in ZBrush, and at the end texturing in Substance Painter.
The shape was based on the Chokkibune Boat design, but I opted for darker wood and added some decorations on the sides.
The shape was based on the Chokkibune Boat design, but I opted for darker wood and added some decorations on the sides.
Stats:
Vertices: 3.9k
Triangles: 7.8k
Texture Density (4K): 756 px/m
Triangles: 7.8k
Texture Density (4K): 756 px/m